---
title: My CSGO and CS2 Maps
description: 
aliases: 
tags: 
draft: false
date: 2024-06-14
---
# de_nuke_custom or "i fixed nuke :)"
[GitHub - iamasink/de\_nuke\_custom](https://github.com/iamasink/de_nuke_custom)
[Steam Workshop::i fixed nuke :)](https://steamcommunity.com/sharedfiles/filedetails/?id=1760139239)
My custom nuke map for CS:GO. It was basically (old new) nuke but with many clip brushes removed and doors changed to be openable

# de_nuke_custom2
[[2024-06-15-1_de_nuke_custom2|de_nuke_custom2]]
[GitHub - iamasink/de\_nuke\_custom2](https://github.com/iamasink/de_nuke_custom2)
[Steam Workshop::i fixed nuke 2 (Free Nuke)](https://steamcommunity.com/sharedfiles/filedetails/?id=3267259025)


# Other's maps ported to CS2
## de_fenestration
[Steam Workshop::de\_fenestration](https://steamcommunity.com/sharedfiles/filedetails/?id=3282180842)

## de_sparity



# some older maps:


# de_yoinking
![Untitled.jpg](Attachments/Untitled.jpg)
[Workshop](https://steamcommunity.com/sharedfiles/filedetails/?id=2515182620)
[Github](https://github.com/iamasink/de_yoinking)
i worked on this map with [Bearably ](https://github.com/Bearably), who did most of the work past my initial layout devtexture map
# de_marlowe
![Untitled-1.jpg](Attachments/Untitled-1.jpg)
a recreation of the Marlowe Theatre in Canterbury, England
[Workshop](https://steamcommunity.com/sharedfiles/filedetails/changelog/1710722078)
[BSP on github](https://github.com/iamasink/de_marlowe)
sadly I lost the latest editable version of this map, its possible i have it on a USB somewhere but I doubt it. This version is from April 2019 while the latest was from around October 2019
Maybe one day I'll create a source 2 version from scratch, but I think I'd rather make something new, especially after porting my old nuke map